Yup, that's right, you heard it here first. Unless you heard it somewhere else first.
I recently left my job at LucasArts and am moving on to something new. Unlike last time, (and mercifully less wordy) I already have something lined up and I am currently in the process of dealing with the living hell of relocation.
I will let the world know where I am going once I get there. Unless you already know.
Intriguing! Good luck.
Posted by: Tom Francis | June 29, 2012 at 01:55 AM
Really looking forward to hear from some of your future projects Clint!
Posted by: Eric | June 29, 2012 at 08:42 AM
Best of luck man, looking forward to seeing what's next.
Posted by: Chris Remo | June 29, 2012 at 11:28 AM
Good luck! But I wonder what did you do at LA ? I hope it is not 1313...
Posted by: Paul | June 29, 2012 at 11:39 AM
I'm sure you'll kick it wherever you land. Before you leave tell me where the entrance to the tunnel is.
Posted by: JimmyJam | June 29, 2012 at 12:24 PM
Good luck Clint! Just found out from Joystiq.com, keep us posted.
Posted by: john | June 29, 2012 at 01:12 PM
Best of luck!
Posted by: Jorge Albor | June 29, 2012 at 08:36 PM
Brilliant title! Clint, if you'd consider coming back to Toronto, Splinter Cell needs you. I used to love that game. Thanks for that. It was the first game that really drew me in and it held me there until things went off the rails with Conviction. Your fans miss you! Check out this thread:
http://forums.ubi.com/showthread.php/685882-Splinter-Cell-Stealth-Action-Redefined-Behind-the-Scenes-%28for-Ubi-and-Fans%29
Posted by: Eric | July 01, 2012 at 01:32 AM
Hey again. I don't anticipate you're heading back to Ubisoft, but seriously, sometimes I wish they'd bring you in as a consultant once and a while.
Posted by: Eric | July 01, 2012 at 01:38 AM
I have to agree with Eric up there. Honestly, Stealth Action Redefined and Chaos Theory are two of my all time favorite games. SAR, despite it's flaws, is still the game that's pulled me in more than any other game and that has to do with the gameplay, the story, and the world/environment it was set in. Reading the emails, hearing the civilians, the guards, etc. The news...I could go on and on but it was a masterpiece. Chaos Theory took that same formula, made it less frustrating and more replayable (who hasn't tried to completely ghost a mission one time and then completely rampage through, setting off every alarm, another?)
Chaos Theory pulled me into the world amazingly as well, just under SAR believe it or not. I love those two games. I even really liked Pandora Tomorrow (it followed the formula of SAR) and the two versions of Double Agent (followed the formula of CT more or less) and I know those two weren't done by you but they followed what you had done. I'm sure you've seen and more than likely played Conviction and seen the trailer and gameplay of Blacklist. Is that what you EVER thought Splinter Cell would be when you worked there? I'm not intending to bash Ubi in any way but it's like they lost the meaning. If you know about the countless invisible triggers where enemies learn of Sam's presence in every mission, the unrealistic speed and abilities Sam gained, and the hand-holding freedomless plot that rips off the Shetland narrative....done poorly. There is no meaningful satisfaction from choosing either and seems put in there just for whatever's sake.
I'm not going to beg you to go back to Ubisoft and try and do a coup to retake the franchise...but I am curious as to your thoughts on the Splinter Cell franchise and what's happened to it. What would you have done in this modern era of gaming to keep the hardcore fans still in love with the series they have grown so fond of while also dealing with Ubisoft's mandate to make the game more appealing to the mass audience, the lowest common denominator, the COD fanboys, etc.?
Posted by: Bob | July 01, 2012 at 01:54 AM
Valve!? Excellent work! Keep us posted!
Posted by: john | July 12, 2012 at 09:30 AM
Holy moly Valve!
I could not have imagined better news! Well at least as long as they let you make immersive sims and games like that. But seriously. No wonder you left LA.
Posted by: Paul | July 12, 2012 at 11:03 AM
Good luck in your new adventuee. Keep waiting what your brain will come up to next!!
Posted by: Pepe | August 07, 2012 at 05:00 AM