So last night I did my talk on 'The Next Generation of Gamer' at the IGDA Montreal chapter meeting. It was fun and I was glad to have a little more time to polish and practice it after having done the talk previously at Game Design Expo in Vancouver.
A lot of people asked me and emailed me regarding the slides - or even in some cases just the demographic data I had pulled together and aggregated. Unfortunately, I'm not going to post the slides just yet. I will be giving the talk again at GDx in Savannah in mid-April so I don't want to post the slides until I have met my obligations to the conference there.
For those interested - expect to see the slides, the text of the presentation, as well as all the data I aggregated in pure form posted on or around the 25th of April. Also - a lot of people asked me specific questions about immersion - as coming to a better understanding of immersion was one of the challenges I pointed to in the talk. For those interested in immersion and my half-formed thoughts on it - I'll point you to the slides and text of the presentation I gave at GDC last year - linked over on the left (also here).
Finally - a shout-out to Matthew Gallant - fellow blogger and occasional commentor here (who probably would be more frequently here if I would more frequently post) - who I also often run into in the comment threads on a lot of other great blogs (linked on the bottom right). Thanks for stopping by to say hi, Matthew... sorry I got dragged away to interviews and we didn't get much of a chance to chat.
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