Emma Boyes, out of Gamespot UK, brings us a well researched and interesting piece on Canada's game development tax incentives.
It looks at the way the Canadian Government has incentivised the game industry, and the way many other countries have failed to, and why. In particular, she looks at the (increasingly tragic) case of UK game development.
She outlines the different kinds of tax incentives available to Canadian developers - from basic R&D credits that have been in place for decades, to incentives for employing digital animators to incentives for sound recording.
Anyway - kinda business focused compared to what I usually put up here, but I think it is a really interesting article and definitely worth a read.
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