So I don't actually have my Wii in my dirty little mitts yet, but I should tomorrow or at the lastest by mid-week. Ubi arranged to have a bunch of them ordered for employees, so I managed to get one through them. No bargain price or anything, but at least I don't have to stand in line.
I did manage to pick up some games though. I got Rayman, Trauma Center, and Monkey Ball, and am eager to get my hands on Elebits (which I loved at E3) and Zelda. Can you believe I have never played a Zelda game?! Well, I guess I'm lucky, because by most accounts, this one is the best one yet.
Sadly, I tried to pick up an extra Wiimote and Nunchuk today. While there are extra Wiimotes, finding an extra Nunchuk was not in the cards. Hopefully I'll be able to snag one in the next couple of days.
I also picked up a copy of Gears of War and a copy of Tony Hawk's Project 8. My recent almost-criticism of Gears basically means I am obligated to play it and provide honest critical insight to counter-balance. I only played for about 45 minutes last night so I'll wait before I say anything. As for Project 8 - I played it for a couple of hours and really loved it. I haven't played a Tony Hawk game since THPS2, and I kinda lost interest when they started with the whole open world thing and the story stuff. But this one seems to find a middle ground that has some appeal, and so far I'm enjoying it a lot. I was also this close to buying Viva Pinata, but I figured five new games, a console, plus an extra controller, a classic controller and two more games all waiting to be bought was enough for one weekend.
In the end though, I think all of that stuff combined still comes out to less than a PS3....
Enjoy the goods! I'd like to hear your comments & criticism on Gears of War as well. With some friends, I played through it on the coop mode while we really should have been texturing our little hearts out, and I thought it offered some really heartwarming 'gee it feels good to like games' moments.
I personally thought how the context sensitivity was handled was a particularily nice touch. It's a double edged sword though, as I can easily see someone with little patience, or a short attention span not being able to play for too long without getting frusturated or giving up. If they don't get the hang of it right away, the graphics would sure keep them for a bit longer. : ) It did take a little while to adjust, but I was quite impressed to see how after a few hours of gameplay, you really didn't need anything more than that one button. After the 3rd or 2nd level, you really start to appreciate how easy it is to weave in, out of, and between pieces of cover.
Posted by: James | November 20, 2006 at 05:05 AM